Quote:
Originally Posted by BlankDiploma
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If you guys can find classic screenshots of those areas that demonstrate what it should look like, it would be very helpful. We have limited information to go off of when trying to reconstruct the lighting, aside from our own imperfect memories. We have a bunch of screenshots of outdoor and indoor zones and many of them are absolutely oh-my-god-I'm-blind levels of pitch black, so we started from that as a baseline.
We are definitely willing to make adjustments to zones if the current darkness levels aren't classic, but for the most part they seem to be pretty accurate.
Personally, I remember Everfrost on a new barbarian being effectively impossible to navigate in the dark.
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Unfortunately I will not have any screenshots from back then. I lost all of them on a rig that died on me. Anyway, I keep wishing it would stop raining in East Freeport so I can see if the reason that I can navigate the sewers there is due to the rain, or because there is something different than the West Freeport sewers, but there is a 100% difference.
When I cast Deadeye in the East Freeport Sewers, it changes how I see things. In West Freeport, however, no change when I cast it.