The night time darkness is reasonable, but the shader thing seems all wrong indoors
I feel like the outside darkness isn't too bad, but the adjustment indoors for like qeynos catacombs etc, especially like on the arena side of the bloodsabers, something is a little goofy there. Its too dark even for the classic human experience. Shader thing is cool though.
Any human visoned people in Guk able to verify there? I know it was so dark it was difficult but absolute pitch black might be a bit much.
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