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Old 05-25-2011, 12:52 PM
Koota Koota is offline
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Join Date: Jun 2010
Location: Richmond, VA
Posts: 792
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Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
For anyone wanting a skill based PvP system, the problem with that video is pretty obvious. There is just too little chance of either person on the side with two people dying, and too high of a chance for the other guy dying no matter what the skill level is of the people involved.
So what you're again suggesting is removing the element from casters which allows them ANY and ALL chance at ever killing a melee 1v1, much less surviving the fight, right? All the melee needs is MR past what was it you said, some dumb shit like 140? And boom, they are on your ass non-stop while their victim is generally in cloth or maybe leather. Having to roll the dice on channeling through generally long casting spells (Post 39, anyway), and subject to a slam or a bash.

See, because you're so hell bent with your fascination of absolving CC in EQ PvP, there is a drastic other side to this. At the risk of sounding like a "OMG SUPER KOOTER STALKER", get your stupid shit together and stop posting this same fucking issue 50 times, and come up with a compromise that isn't going to alter the classic "red p99" vibe that will more than likely be attached to it.


Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
Why implement a system that discourages PvP? It obviously needs to be changed to give people some incentive to stick around.

Sounds like the classic system discourages YOU from PvP. There is already chances of say, upon DOT tick or damage inflicted per DD that the root/snare breaks. While I do agree that CCs shouldn't last for their entire in duration on players (Much like DD's shouldn't always do full damage to them), there shouldn't be a point where they are flat out totally resisted. Not even 95%, or even 90%.

This was back when I was playing on a PvP server before you were. And people were pretty encouraged to PvP, because melees knew how to pumice shit off of them properly by using vacant top buff slots, and stacked MR appropriately so that they weren't rooted/snared *AS* often, and even if it was, the duration wasn't crazy long, and there was always the looming chance of it being removed per a damage tick or DD blast inflicted.
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Quote:
Originally Posted by Rogean View Post
You guys want to boast about being such badasses in pve - you aren't. I've watched you guys raid, you suck.
Last edited by Koota; 05-25-2011 at 12:58 PM.. Reason: Added more shit