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Old 10-14-2019, 07:43 AM
Mentathiel Mentathiel is offline
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Join Date: Dec 2014
Location: UK
Posts: 279
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I think what we see here is the end-result of MUDflation; there are two entire classes of armour here, perhaps even three.

Set 1: stuff you pick up in KC and Old Seb
All those clickies (well, maybe not all) are good for pick-up groups and soloing. In our case, we can forget soloing because we are rogues. We have a self-heal to reduce downtime, a cancel-magic for ridding ourselves of debuffs, a STR buff, and some summoned daggers for pulling. Not one of those is useful in a decent raid where you have a guild buffing you, but as essential as jBoots when you are not even sure you will have a tank in five minutes' time.

Set 2a: stuff you pick up in the planes
Woven Shadow is a good example; it's got stats and no clicky effects at all. This will keep you alive in Hate, Fear, Sky, etc. You want a heal? Ask a cleric. You want +STR or haste? Ask the shaman and the enchanter who ported up with you. The whole point of this set is that you need a good raid, not just a party; I have one or two pieces, but only because I am in a guild which visits the planes.

Set 2b: quested planar and Velious stuff
The really good bits are not easy to get. You fight giants in Kael, Coldain in Thurgadin, dragons in the Temple of Veeshan, bosses in the Plane of Sky, and then you hand in for gear with stats and chest-pieces with a slow self-heal. You are not getting Velious armour or Sky quested gear without devoting a fair amount of time to raiding.
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Mentathiel Rogue and haunter of level-inappropriate dungeons