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Old 10-13-2019, 12:55 PM
loramin loramin is offline
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Quote:
Originally Posted by skorge [You must be logged in to view images. Log in or Register.]
This is not a reason to justify Nilbog's decision but honestly back in 1999, for real for real, no necro or shaman used charm spell. In a way this decision makes the server more classic feeling. It's the same concept as knowing manastones will be removed.
Right, but we don't remove manastones here: we keep it classic, even though the classic devs clearly felt manastones were a mistake which never should have been added. And virtually every other decision R&N has ever made regarding "classic environment" vs. "classic mechanics" went with classic mechanics, even if it makes things "worse": this is a "worts and all" server [You must be logged in to view images. Log in or Register.]

http://wiki.project1999.com/Non-Classic_Compendium breaks down the exceptions to that, but they amount to ZEMs, boat direction, and not allowing the SG glitch (and a bunch of stuff out of R&N's control).

Everything else they make work like it did in 1999-2001. So making any decision which doesn't result in things working "as they did in 1999" is very unusual here (again, unless it's out of the staff's control).

Quote:
Originally Posted by Rooj [You must be logged in to view images. Log in or Register.]
Why exactly, are you under this impression?

Besides that misinformation, as was already stated, do you or anyone else know or have any proof of how the Charm worked and was affected by stats or mob levels? Or any other required information so that an accurate version of this spell that would be forgotten in a couple of months could be enabled? Do you have the required data and files to implement the item tooltip info for the launch version? Do you know which NPCs sold it and which ones it would need to be removed from afterwards?

Shit's never just "flipping a switch."
We've had Charm for ten years here: It is not a new mechanic [You must be logged in to view images. Log in or Register.]

No new spell files or anything else should be needed ... except, as you noted, maybe adding a few spells to a few vendors (and even forcing Shaman/Necros buy from Enchanter vendors would still be more classic than not having it at all).

As for knowing how it works, classic researchers have presented lots of evidence. So any questions about "what's different for Necros/Shaman" likely is known, and if not the staff can make a best guess (as they've done for many things they don't have evidence for).

Compared to (say) moving all of the essential mobs out Paineel, it is, basically, flipping a switch (although I'll grant we're not literally talking about a single boolean value). I would be amazed if that part was what was holding it up.

I really suspect the issue is NPC-related. For instance, I don't know the code at all, but say they give Necromancer NPCs +100 Charisma behind the scenes (to make some other spell they cast have the right effect). That might have worked fine previously, but when Necros start charming it might make that charm unclassically irresistible.

Whatever the issue is, the staff/researchers have a 10-year history of making so much more happen than just adding a few spells to a few classes, which is why I doubt it's just a technical problem. And that leads me to ...

Quote:
Originally Posted by Rooj [You must be logged in to view images. Log in or Register.]
Getting off topic, but this is one of the reasons I found it pretty odd that Beta started less than 2 weeks from launch. I was hoping that most of this stuff had already been figured out when Blue was new. But now I'm seeing bug reports of weird stuff like certain race/class combos not spawning new chars with guild notes, which makes me ponder what else will be found wrong in this MASSIVE world.
Obviously when they started the project they didn't have ten years of experience doing it. Now that they're circling back to their earliest work, with that experience, they're finding some of it needs a little shoring up. But even so, the vast majority of classic content has already been well-tested on Blue.
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Last edited by loramin; 10-13-2019 at 01:25 PM..