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Old 10-11-2019, 02:48 PM
uygi uygi is offline
Fire Giant


Join Date: Oct 2010
Posts: 782
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Quote:
Originally Posted by zodium [You must be logged in to view images. Log in or Register.]
as someone who quit around when they launched Luclin, every single post-velious zone i've ever seen have so dramatically different art styles from the original it's hard to imagine they could ever feel classic
Yeah, the thread I made about this didn’t gain any traction, but that was one of my first thoughts. Luclin re-textured the old world, but we have the old textures back. But from then on it was all the new graphics style. I honestly think that Stonebrunt is graphically way out of line for P99 as well. I remember the first time I went there, my first thought was “WHOA! This looks like the Luclin graphics teasers!”. I don’t know if it would be possible to substitute some world textures... maybe we could just dumb down their resolution? Maybe we could force the client to not draw some things? Maybe if the old textures have a suitable replacement (how many different textures do we really need for “gray rock wall”?) it can be substituted to back-classic it? I just don’t know.

Of course there are zones that are way worse. I don’t think a lot of the the Luclin and PoP visuals are TOO far off from Velious. Come to think of it, did the system requirements (or recommended) for the game change at all with Kunark or Velious? (RoK:no, but it looks like Velious upped the required processor to P6 and recommended to PII 450 with 16MB VRAM)
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Myuharin <Force of Will> & Myuharin the Revenant
Quote:
Originally Posted by azeth View Post
6 hybrids in one group.. i believe you may actually LOSE experience per kill.
Last edited by uygi; 10-11-2019 at 03:07 PM..