Everyone who reps red on the forums acts so tough but you're telling me 1 item loot would cause those baddies to quit? Sounds like some fragile egos to me. It's not just about punishing de-lvled pkers (can also fix those by configuring de-lvl skill caps appropriately) but imagine if NTOV loot was droppable. Pvp suddenly becomes a lot more of a gamble and the decision TO engage in pvp would be a more weighty decision. Also if a fungi twink has to burn a 1k pot to get away, then great! Currently they can just die to pvp and suffer 0 consequences other than some s* talk.
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