Thread: Game Mechanics: Ranger / Druid Starting Zone
View Single Post
  #5  
Old 10-04-2019, 03:58 PM
Dolalin Dolalin is offline
Planar Protector

Dolalin's Avatar

Join Date: Oct 2009
Location: UK
Posts: 2,563
Default

More threads and evidence, some from Telrin:

https://www.project1999.com/forums/s...surefall+glade

https://www.project1999.com/forums/s...surefall+glade

Also found more newsgroup posts:

Quote:
4/15/99

When you first start the character, the game places you in a safe location,
usually near your guildhouse for your class. After the first time you die,
it places you near there, though perhaps in a not-as-safe place. For
instance, human rangers start in Surefall Glade right outside the guild
cabin, but once they die, they start outside in Qeynos Hills a bit aways.
https://groups.google.com/d/msg/alt....8/3DqM6s3A5hEJ

Quote:
3/26/99

4. My best character (only Lvl 2) is a Ranger at Surefall Glade, which
has no bank, right? Could I make it to Qeynos at this level? I'd
like to put my meagre funds in the bank so I can explore without
worrying about dying. Just follow the road in Qeynos Hills south?
https://groups.google.com/d/msg/alt....Q/SrfS9foy3fkJ

Quote:
3/31/99

I decided to tinker with a Druid last night, and created one. The city it
gave me was Queynos, but when I appeared I was in "Surefalls Glen"
or
something like that.
https://groups.google.com/d/msg/alt....E/2YFin8d03PYJ