Quote:
Originally Posted by soronil
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Is it really going to be easy to see POIs on that map with all the colors/textures? I kind of like the existing maps on the wiki (mostly just wall outlines) for the ability to easily see the POIs. Most is the time I am using a map I am trying to find things on it.
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I thought about that too, so I did a quick experiment:
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I think there's a lot of room for artistic license to do something better (different colors or whatever), but I think it proves that at least theoretically we should be able to show where POI are on such maps.
EDIT: To anyone wondering "what's wrong with the EQ Atlas maps?" ... in a lot of zones, nothing. We've used those maps to power the "loc map" project, and about half the zones in the wiki now can show you where any NPC is, reasonably accurately.
But the EQ Atlas Freeport maps were ... they must have been the guy's first he ever did, because they're just very inaccurate. And I don't just mean a little stretched or skewed; I tried to stretch the EQ Atlas map to match Eggbell's, and it was impossible: too much stuff was just wrong (eg. building #3 is a square with no fountain in front).
So at the very least, any loc-accurate map is better than none for the loc-mapping part. But if we can get better maps in general, that actually make it easier to find what you want when you go to the Freeport page in the wiki ... I'm totally in favor of that too
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