melees in general suck compared to casters. That was the biggest unbalancing of them all; the original designers actually thought that casters would be frail and easily killed, just like in DnD, and then gave them incredibly OP abilities, things they really had no idea how people would use. They seemed to think that well, they would always need a big strong melee for protection, so fine, but in reality casters just blow crap up left and right in exp play. Yeah, you need a tank on raids but that's about it. If you dropped out all the melee classes, everquest would grind along just fine. If you dropped out all the casters...end of story.
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The Ancient Ranger
Awake again.
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