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Old 09-27-2019, 03:41 PM
Lojik Lojik is offline
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Join Date: Feb 2013
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Originally Posted by M.J. [You must be logged in to view images. Log in or Register.]
That HP increase comes with a level increase, which is everything related to pet damage AND defense. So DS damage and max hit go up as well the pets actual ability to take a hit.

Just duoing with a priest that can HP buff your pet won't bring back that effective + 1 level of mitigation on Green. Mitigation might not seem like a big deal, but, besides the increased damage shield for focused fire pets, it makes surviving spell casters that much more feasible for pet tanks. Which is a huge deal in classic dungeons: and its especially important for key level ranges where pets are weak relative to NPCs in the 29-39 range.

I personally think the mage hype is over blown, unless people consider Green content to end at the level they are able to join /list for Manastone and Guise. If viewed from that perspective then mages are the best class for getting loot that will someday merge with blue.

Necros and enchanters will still be the only potential primary classes in dungeon duos that can clear guk deadside, and enchanters really stand alone in potency for every other "tough" camp outside of Guk. 49 Earth does decently with focus and slowed mobs, but mages lack one and won't have the other for a while.

I'd say bards swarming / charm kiting will destroy everyone else when it comes to leveling. But it depends on how the AE mechanics will work at launch.
Hate to nitpick but the focus items from sol ro don't add max levels, just hp and pet stats, nor do they increase max hit or ds. The staves of mastery add a level. Maybe they increase the odds of summoning max level pet but I doubt it.