Quote:
Originally Posted by DMN
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I can't help but think there is a failure to communicate here.
You keep saying "classic", and in P99 vernacular "classic" is everything between and inclusive of vanilla and velious. It's a shitload of changes and patches to fundamental aspects of the game, which does indeed include increasing the AoE target amounts. Also, sadly, some of changes never made it into the patch notes.
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classic as in original, as in the very start of the game
And you say it includes increasing the target AoE amounts but that isn't exactly what the patch notes say.
It only says certain AoE spells were fixed to effect more mobs.
That could mean different things.
It could mean that certain spells were bugged thanks to server/client, and connectivity issues which made them not work as they were intended to work and as time went on the issue got fixed to make sure it worked correctly.
Possibly it was only targeted AoE rain spells that was being mentioned. I will tell you these spells hardly ever worked correctly when the game was brand new, sometimes they did but most of the time they didn't and only hit one or two mobs (but that wasn't by design).
This is a comment was a reply to the list.
"
That was a great list showing everything people already knew about (great
propagande). The problem is they only announce the 'enhancements' and not
the nerfs (unless the nerf is 'for the good of the game'.
If you don't believe it .. explain to me why the 'rain enhancement'
wasn't listed.
Antheus"
Do you understand? These AoE spells were intended to hit everything, they did in beta according to those who played beta (I did not) and it wasn't until you had 2 to 3 thousand players on released servers that they started to get wonky and not work correctly. But PB AE spells always hit everything, rain was hit or miss.
These spells and songs were created to work a certain way. There is ample proof of how all these spells worked.
May, 8th 1999 - EQ Lizer Mage Spell List
https://web.archive.org/web/19990508.../magician.html
You can't justify any changes to the way these spells were intended to work and be used because you want to simulate terrible 1999 server and connection problems. It is damn near impossible to replicate the problems that caused the spells to not work correctly now and even if you could do such a thing why would anybody support it? No it isn't original, and it wasn't how the spells were supposed to work.
It would be like adding in a new system to p99 saying all players will have a random chance at disconnecting every 15 minutes because that's the spirit of the game.
To me it's absolutely absurd anyone supports dumb stuff like this.