Quote:
Originally Posted by Crazycloud
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I never had problems finding pvp on SZ till PoP came out(in old world zones).
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I found people to fight on Sullon Zek 10x easier during PoP than during Velious.
Quote:
Originally Posted by Pudge
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yes. we take it for granted on vztz that we had the ability to /who.. and it should be this way on R99 as well.
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Horrible idea. Removing the element of surprise and giving everyone in the game GM ability /who makes PvP worse. You never have to say "Darn I hope guild xxxxxxx doesn't zone in and attack us while we're doing Trak". It turns into "Ok guys, guild xxxxxx is zoning into Sebillis in 34.1 seconds, everyone stand here and attack as they zone in".
Quote:
Originally Posted by mimixownzall
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Really? So... all the dungeons were empty? No newts/goods AT ALL were leveling?
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That's pretty much exactly how SZ was close to the end of Velious. Nobody from the good or neut team ever dared venture into Sebillis. Never saw any neuts or goods attempt to xp in Karnors either.
Only dungeon you could find neuts was Velk's lab and the goods were either hiding in some obscure spot of City of Mist or out in the middle of nowhere in some outdoors zone. So yea, even with 1000+ people online, PvP was almost impossible to find because there were just too many big outdoors zones you could hide out in and do high level xp in such as burning woods, wakening lands, cobalt scar, emerald jungle, trak's teeth. If you didn't play a porting class you're gonna be walking for hours looking for where these people are hiding.
Even if you spend hours running from middle of nowhere XP hiding spot to the next, when you finally find someone in a place like City of Mist, if they don't have a 70%+ chance of beating you, they're all just gonna gate before you actually get to them. So now you just spent like 4 hours searching through zones in 3 different continents for nothing.
Unless you plan on having 2000 people online, adding more zones to Kunark is just a bad idea since Kunark is about the maxmium number of zones a PvP can handle in the first place. This is why I say integrating content past Kunark into older zones would probably be better.