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Old 09-23-2019, 11:55 PM
Nagoya Nagoya is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
This is why the next Red P99 server needs to be teams!

PvP attracts griefers ("killers" in the Bartle taxonomy of player types). If you have all vs. all PvP (in any game), those griefers will direct their attention to the most vulnerable, ie. low level characters. This naturally discourages server growth (see Red).

But with any kind of team-based PvP, that killer/griefer energy is channeled. Instead of the griefer being a reason to quit the server, the griefer just becomes another villain for the players of the other team to defeat.

There's a reason why successful MMOG PvP is team-based (WoW, DaoC, etc.)
I did enjoy Warhammer: Age of Reckoning quite a lot and I understand what you mean.

However, as the other poster said, EQ PvP, team or not, is often zone line ganking or killing someone camping something, etc. It is not only the team or no team, but the very design of the game that doesn't make for a very healthy PvP in my opinion.

And I like the vibe of an EQ PvP server believe me (we had fun with Shrub for a tiny bit on that Rallos Zek server eh! Hi Shrub /o/) - but I always feel that in the end the game wasn't meant for this.

That being said, I have like 7 toons on Red, and if there is a new PvP server on Project 1999 I will probably play as well [You must be logged in to view images. Log in or Register.]
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