Quote:
Originally Posted by Kringe
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Only having 2 Teams is terrible for balance, as proven in the "Horde/Alliance" that WoW has demonstrated...
Teams have never ever been a good idea, as it continues to be proven in every mmo released thats based on teams... IE WoW, Rift, (insert mmo here)
people always flock to the "bad side" causing massive amount of server merges only months after the games have been released (or in Wow's case Server transfers) to balance out the sides.
FFA is the only way to go.
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You are fucking retarded. The reason why they keep releasing games with teams is..... (drum roll)
Because it works!!!
Do you really think if it didn't work they would release games that way and continue to? WoW has how many subscribers? MAN THAT SEEMS LIKE A FAILING SYSTEM THUURRR!!
The biggest fail pvp I have run across was FFA. *cough* Vanguard *cough* That PVP server was horrible. You had one large guild steamrolling everywhere. The population dwindled very quickly.
Again, if you want longevity, make it teams. If you want fail numbers with one guild dominating, make it FFA (geee... that said guild all vote for FFA, go figure!)
AO had 3 teams, but the PVP was very limited to certain areas. I would probably still be playing it if it had PVP everywhere.