While catching up on this thread, I believe too many people are looking at their potential future with rose colored glasses.
- On Blue, anyone could have created a brand new character and set forth with whatever they started with and found along the way. But most people found that boring and slow and thus twinked themselves.
- On Blue, anyone could have set forth and just adventured and gained experience for the thrill of the moment. But how many power leveling trips did these same players be a part of, since the lower levels are bad and the higher levels is where the excitement is?!?
- On Blue, how many players not a part of the <top of the line guild here> gathered enough number of players with the skill sets to topple that <top of the line guild here>, so they can claim that "phat lewt"?
Yes, on Day 01, everybody will start off on very even footing. But everybody that is familiar with the game will know the best paths to take and what to avoid. Classes that do not rely heavily on gear will be the first classes to reach level 50 within a month, if not sooner. These maxed out characters will begin farming for their alts. Guilds will form with players amassing these maxed out characters and power leveled alts to lock down the "phat lewt" items on lists - their numbers will push the casual players out. The "New Experience" translates into "Less Competition"!
Unless you are one of the top players running amuck in the game, almost everybody else will be trailing behind. What might start as a great experience will quickly fade into "grind" with people quietly drifting back to Blue since there, they will feel their characters have some semblance of power.
But I could be wrong...
|