Quote:
Originally Posted by Topgunben
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I actually agree with OP.
As much as i hate the idea of someone camping a mob for hours, only to be out DPS`d at the last moment, too much red tape can ruin the classic experience.
These rules seek to make things more fair, but the allure of EQ has always been the unpredictable nature of the game, otherwise, I wouldn't fizzle 11 times in a row trying to cast feign death.
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You do understand that this will only be in effect for very few drops. Only.drops that the community already knows will cause a lot of problems and just be toxic 100% of the time. I would be surprised if the number of items this applies to is more than like 5. For now all way know is manastone and guise.