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Old 09-15-2019, 12:32 PM
Goodest Goodest is offline
Sarnak

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Join Date: Jul 2017
Location: WNN Head Quarters in Rivervale
Posts: 286
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Quote:
Originally Posted by Wallicker [You must be logged in to view images. Log in or Register.]
Hhk- Dyrna - greens out at 57
PoM - ratmaze - very hard for solo mage
BW- giant fort - greens out at 58
Velk - spiders - hard to split stuff alot of adds
CoM - 2nd/third - same as velks
HS - basement/entrance - GL bro
Neriak - Jacker - yep
Hole - sure you could use same spot the monks do.
Hole is a good spot

Remember to have root nets to break a camp then it’s fairly simple. Look for any spot with decent zem that you can kill solos once you break a camp. Send pet root all but one, back pet, root, camp come back kill single.
Those gaints at the back of the gaint mines in FM are easy the zem is bad but it's easy.
The Goos in wl green out at 59 but good money and you could also get some Geo's.
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Last edited by Goodest; 09-15-2019 at 12:35 PM..