Slight correction for some folks in this thread: Monks get 20 points to allocate at creation, not 25.
Starting statistics hardly matter for a Monk. Strength isn't too big a deal because the Monk weight limit means Monks don't generally get too close to the encumbrance limit anyway. It's a choice, in effect, between doing very slightly more damage prior to the strength cap, or having a couple per cent more hit points prior to the stamina cap. Can't go wrong no matter what do you because the points simply don't have enough of an impact to make or break a character. If you really want to hedge your bets you can stick 10 points in each.
Lojik: Charisma isn't a totally daft idea on a class that regularly converts money to gems and vice versa using NPC vendors. Again, though, the difference from 20 points is slight so the above philosophy of near-indifference still applies.
Danth
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