Quote:
Originally Posted by Dezlen
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Druid root rotting is not the same as shaman root rotting. Like you said, druids don't have the insane mana regen or -mr line that shaman do. Instead, druids have snare and harmony for control, along with 2 clicky sources of damage and 1 clicky heal (from velious BP). You have to tailor your exp sessions to the class strengths. Druids need more room to do this with 4-8 mobs, so that leaves out lots of dungeons that shaman can easily do.
I would much rather find other places to exp and loot than sit in perma fighting with 9000 other druids for a camp, or quad the same stuff again and again for 10 levels. Rotting 4-8 mobs is soooo much more efficient than quadding. By the time you have snare 4 mobs, roped them together, burn them down, then med up you could have rotted twice that number in an outdoor dungeon for better exp and have mana ready for the next pull.
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Is it though? I’d like to examine the numbers on this. It seems to me from my experience that between 3-4 roots per mob @ 10 minutes a killed youre bleeding mana and have to stop to med. Assuming you never had to stop (like shaman) you’d come out on top of quadding and charming but otherwise you slowly lose ground.
Also ZEM.