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Old 08-15-2019, 03:03 AM
Keza Keza is offline
Kobold


Join Date: Jan 2015
Posts: 124
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Wasn't it that you had to be ducking/sitting when the spell finished in order to interrupt it? I remembered it being like that but had no idea when it was changed/was supposed to be changed on live/blue or if I was just misremembering it with a different game. It's not that big of a deal though since you normally commit to spells while grinding. It would only have a notable effect on people who need to instantly react to things aggroing/breaking, like enchanters soloing 20 mobs at the same time, and they need the nerf anyway.

I welcome the heals at full hp. Give light healing.


Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
But really we're all just idly speculating for no reason, which does no good because it's not like we can reason or discuss the answer out: it's entirely a matter of staff preference whether any given non-classic quality of life improvement will make it to Green (and in a relatively short time they'll answer all these questions).
It's not QoL. It clearly impacts the game to a degree. Even if it was there isn't any precedence that I know of for the staff not implementing classic mechanics because they simply don't feel like it. If it's classic it's classic.