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Old 08-14-2019, 03:06 AM
pink grapefruit pink grapefruit is offline
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Join Date: Mar 2015
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The more I learn what classic EQ was really like, the more it sounds like green will be a Sullon Zek type of server. We know the devs have had plans for a teams pvp server for years now, and most players are obviously hoping that this will be what we get from green. Changing the play nice policy a year into the server wouldn't really make much sense, but it's increasingly apparent that a "no rules" scenario would make for a better EQ experience for both the players and the staff. That scenario definitely qualifies as a "new experience", too.

At this point it seems like we should really be more curious about how the devs will implement the teams system than about hybrid xp penalties or a changing pnp. The playerbase would feel betrayed if they didn't get the teams server several years in the making, and unless they want to double their csr staff allowing things like training and KSing just makes sense. Is it possible to limit an ip address to only one team, to prevent people from creating characters on the other teams? Will we be getting the classic SZ deity-based teams, complete with Veeshan worshipping monks in Freeport? Will the teams even be hardcoded to prevent grouping, or will they be softcoded like on classic VZ and TZ servers? These questions are much more interesting, and at this stage are more pertinent.