Quote:
Originally Posted by Zuranthium
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GM's/guides being able to abuse their power or do things on a whim if they wanted, is a separate issue from the mandated rules of the game designers. It's a proven fact of what their mindset was. Nobody was getting banned for damaging mobs and contesting the content ("kill stealing", as the less adventurous playerbase began calling it), and contesting content was always part of the game, even if it took on a different form when the PnP came about.
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I'm no expert on the classic era GM policies (my cousin did work as an SOE CSR not too long after the classic period ... but even she doesn't remember much). Really I don't think
anyone is much of an expert ... and I think that's a very important point.
Very few people even filed contested content complaints in the classic era. Again, I have no facts on the exact percentage, but if you read accounts about this stuff from people who played during live one thing you will hear
consistently, over and over again, is "I never petitioned anyone over contested content (or even
thought to petition over that)".
So not only does this mean that we don't have a lot of data points to work with, it also means that whatever the policy was on live, a huge part of that policy was player ignorance (of the rules, of how contested content should be resolved, of when to contact a GM, etc.). Project 1999 can never restore that ignorance, and as such saying "P99 should do this thing that live did (that only worked because of the ignorance)" is an inherently flawed proposition.
Live was an apple, we're an orange, and nothing can change that.