Quote:
Originally Posted by Vasarious
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I guess you could rationalize the discrepancy of zone z axis that border each other as the game skipping a little travel time. Like say the trip from butcher to dagnor's is super boring and pointless so it skips that climb and dumps you at the top of the pass inside dagnors.
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There's no reason Dagnor's Cauldron itself should be higher than Butcherblock, when looking at the world map.