Quote:
Originally Posted by Sacer
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The "GM included part" is there because different GMs can have a different ruling that's how obscure those rules are, I am not blaming the GM they do a great job overall, and no you cannot find a definitive answer from those links you gave.
Like the Frenzy camp in velk some people consider it 4 differents camp, some just 1 camp, for some it's 3 camps, almost everyone got a different opinion on that one and I'm pretty sure it's the same for the GMs.
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Ah, I understand now. Absolutely.
The camp rules may say zone X is a dungeon and thus can have "camps" of multiple mobs, and it will even say that
usually a camp is defined as a group of mobs in line of sight of each other, but not in line of sight of other mobs ... but even so they
don't say the specific exceptions to that "usually", nor do they say where where any given camp starts/stops (except for the specific cases they've ruled on in the forums, which are listed on the Camp Rules page). That's entirely up to the individual GM.
And just as (more?) importantly, what if you forget that the staff is volunteering their time to let you have conflict resolution in your free video game, and you're rude to the staff? It won't matter how good of a rules lawyer you are or how certain you are that you followed the rules to the letter: you'll get what the GM feels you deserve, and it probably won't be good.