Variance, lockouts, and other rules only go so far. Blue has 300-500 raiders or so consuming content designed for 100 endgamers at most.
There's a few fixes for the endgame overpopulation
- Faster repops such as 3 days (probably won't happen)
- Red server transfer/copy (probably won't happen)
- More servers (green might help a little)
Though there was precedent for reducing repop on epic, most classes epics got much easier throughout the Velious -> PoP expansions, bottlenecks were reduced
Similarly many servers merged up etc, new ones came out at various points. Tholuxe Paells (reroll server) was probably the most fun I've had in EQ
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