Quote:
Originally Posted by Gumbo
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It's official... Any character I play in this game is cursed.
I decided to run my 55 Necro over to the island before sending my Druid over. I loaded up my spells with Minion of Shadows (Rogue Pet), Cascading Darkness, Invoke Fear, Splurt and Plague. My pet killed about 4 Aqua Goblin Sacrifice before Allizewsaur appeared.
I took him on once before switching to my Invoke Death (Warrior Pet) because my Rogue Pet was getting slapped around hardcore. Warrior Pet worked better but the second and third time I fought him, I kept getting a lot of "Your spell is interrupted" or "Your target resisted the Cascading Darkness spell." I barely survived the second fight and he killed me on the third fight. During the third fight, Allizewsaur resisted at least half of the spells I threw at him and if he ignored my pet and went after me. I got stunned without him even hitting me...
[Sat Jul 27 21:41:59 2019] Allizewsaur tries to hit YOU, but misses!
[Sat Jul 27 21:41:59 2019] You are stunned!
I also had the problems with the Fear spells with Allizewsaur just running into the water and if I tried to cast any other spells. I would just get told that he was out of range and would lose mana.
I'm all ears if anyone knows any better ways of fighting Allizewsaur with a Necro and not having all these problems?
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Pull with Scent (or something else to aggro) and add ignite blood, and if your pet is still stealing aggro pull him back now and then. It might be worth it to just root rot him for a cycle of DoTs then fear kite him to build aggro (and just for ease, he has a ton o' HP). I'd suggest GINA or some other timer, but do whatever you'd like to preemptively keep snare up. If it breaks, run like hell around, you've got the whole island. If snare is resisted a lot, downgrade to Dooming darkness to save mana and get off sooner if it does wear off.
On the plus side, he's pretty easy going for druids at ~55, just a long boring root rot.