Quote:
Originally Posted by Kazik
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The problem here is that you're assuming NToV is a static environment. It's not. There are many variables you can't account for (see: your guild leader training wyverns).
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I never argued it was static - poor attempt at a strawman - but it IS bound by very specific and observable rules (respawn timers, roaming paths, aggro range) Rules that can be memorized and exploited.
Quote:
Originally Posted by Kazik
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How does being condescending relate in any way with what you feel is a misunderstanding?
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Correction - again - you
failed to be condescending. Just like you failed to strawman my previous point.