Quote:
Originally Posted by Endonde
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That is literally how the Class R rotation worked...
They went down a list to determine what guild got the mob that week, they were restricted to 1/3rd of the mobs but before the rotation all the casual guilds combined would barely get any raid targets at all so 1/3rd was a huge step up. The problems that popped up wouldn't have been solved by adding more mobs, it might have taken longer for the problems to develop but they still would have developed.
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Completion groups != rotations ... unless you think every guild except the top two are the same guild
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