Another point I want to add is the challenge. How can Everquest players resist the rapid Gratification MMORPGs like WoW offer you? This is a huge difference between those 2 games. To awnser this question it is simply not enough to say: People who like challenges play challenging games. You can't just explain that with different tastes. So if you want to do science, you have to go further.
That is what I'am trying to do. And therefor I need a understanding of Everquest which is not based only on my own subjectivity.
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