Quote:
Originally Posted by Endonde
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I dunno if you have really looked at the gear differences between Kunark, and Velious.
Velious really got the ball rolling on gear inflation, you went from barely any items near 100 hp or mana, to pretty much every slot being 100 hp/mana. Kunark the gear gap wasn't really that bad and most of the power creep that did exist was because of the 10 level increase and the spells that came with that.
Just look at the differences between a nearly BiS Kunark monk, and a BiS Velious monk
https://wiki.project1999.com/Magelo_Blue:Hokushin
https://wiki.project1999.com/Magelo_...dfist_End_Game
I know it isn't a popular opinion around these parts but Velious is a really shitty expansion, it doesn't offer much outside of raiding which to me is the worst part of Everquest, Luclin and Kunark are far superior, even PoP which was primarily a raiding expansion similar to Velious made the raiding seem like a journey, rather than Velious which is just oh look here are a bunch of dragons for you!
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Well, I mean you could make the same case for classic to kunark though. The difference between a character in full PoHate gear even you leveled him to 60, and a character in full Kunark BiS is extreme. It is the nature of expansions to make your character better through new gear.
My point, though, is that Velious didn't make everything you did in previous expansions obsolete. You can see it today, Aftermath and Riot still go kill mobs in Hate and Fear, hell the races for Fear Golems or Draco at 3am on a Wednesday get downright heated.
Once PoP came out there was no reason to ever go back to a previous expansion, except for maybe 1 or 2 clickies out of Vex Thal. Everything was obsolete. It was the first EQ expansion to do that.