Good afternoon Bee!
I'll recommend grinding faction The Heretics by killing Kobolds in the Warrens. This not only gets you a key to the Hole, but the ability to bank in Paineel. For your druid, this isn't a big deal, but for Dark Elves, Ogres, Trolls, and especially Iksars it provides the easiest to reach banking location. I argue it's easier to bank there than Thurgadin.
Outside of that, if you want to get creative with factions for fun, I recommend the Gorge of King Xorbb! Kill everything in there and eventually you'll be non KOS in Runnyeye. There are banker and merchant goblins in the zone, but more importantly, there is a defunct quest from Lord Pickclaw. You can hail him and hear his historical recount of Runnyeye, but I still try to get more information out of him. I wonder why the devs gave him dialgoue to say to friendly players.
Another fun faction grind is killing Mistmoore monsters to get Ring of Scale faction. It's enjoyable to port into the Dreadlands with high Ring of Scale faction and be able to /pat Gorenaire without death.
For the most rewarding factions grinds, level and Iksar, troll, or ogre off of the following monster groups.
Blackburrow Gnolls
Splitpaw Gnolls
Warrens Kobolds
Runnyeye goblins
Gorge of King Xorb Monsters
Gnolls and Orcs in High Pass
Mistmoore Monsters
Dark Elf Wine Quest
Undead Frogloks
Kunark Pirates and Goblins
Kunark Frogloks
Each of these monster groups will offer only positive faction for good, neutral, and evil cities/people on Norrath. A good example would be avoiding any involvement with Crushbone orcs, as killing them will help you become loved in Gfay, but they have that one negative faction hit to the Indigo Brotherhood, Dark Elf warriors/City Guards.
If you have the determination to do this here are the potential rewards.
1. Killing the Runnyeye goblins will eventually get you in good standing with the Halfling druids, Hafling Guards, Dwarf Guards. That means you can be ported to Misty Thicket and not be attacked! Whoa! How amazing is that?! And without fear of the guards backstabbing you, now you can visit your halfling friends at the entrance of Rivervale. I don't suggest going further than that without invis.
2. Killing the Blackburrow/Splitpaw Gnolls will make you friendly with the Qeynos and Karana guards and people. You will not be fully non KOS in Qeynos, but again, nice to be able to port into North Karana and not get attacked. Maybe even do some vendor trash selling.
Tired yet? If you still have the stomach, should you decide to kill Warrens Kobolds, then you'll not just become friendly with the Heretics, but also, Erudin Guards. By being non KOS with Erudite guards, Dwarf Guards, Qeynos Guards, and FP guards (from killing Deathfist orcs), you will essentially travel on the boats from Odus to Faydwer without fear of a lynch mob awaiting your arrival.
3. Murder High Pass Gnolls and Orcs. Kill enough and now you're rubbing shoulders with the elites of High Hold Keep! More banking and vendoring!
4. Killing Mistmoore monsters will allow you to gain some Ring of Scale and Bard faction. Ring of Scale just allows you to hang with Gorenaire while you watch people avoid her. It's fun but nothing crazy. The Bard faction though, further allows you to secure safety in Freeport and Qeynos. Should you're invisibility start to drop while in those cities, you can at least duck into the bard guilds and sigh in relief.
5. And for hardcore mode, killing Kunark goblins by FV and Warsliks can raise faction with the FV people. The pirates also offer some positive faction in FV that the goblins do not. All in all, this method is tedious, and the payout is little. You'll be able to bank in FV and vendor, if I'm right.
6. Kill as many Kunark Frogloks as possible. Should you hit the magic number, the Legion of Cabilis will allow you walk among them. Be wary though, not every Iksar guard is on that faction. The Shadowknights and Shamans will still try to kill you unless you do the bone chip quest, en masse.
And that's all the crazy faction facts I know of. In the grand scheme, I don't think the developers did enough with the system. Why allow players to receive positive faction with monsters such as the Xorb or Runneyeye NPCs, if it amounts to nothing?
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P99 Red player! Started June 2017 and now have the following characters below. Hit 60 on April 26th, 2020. WHEW!
Baritune - level 60 Bard
Weegee - level 40 Wizard
Representing the Sanctuary Guild as an officer. We're a group friendly red players looking enjoy Project99 without the shackles of the blue servers rules!
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