Thread: Game Mechanics: Tranquil Staff (One Hundred Blows)
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Old 05-17-2011, 05:49 PM
kanras kanras is offline
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Join Date: Dec 2010
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Fix links in OP, please.

Quote:
/Agree -- also have never seen more than a 3 second stun in 40+ days.
This took me 4 minutes:

Quote:
[Tue May 17 21:14:40 2011] A drolvarg guardian hits YOU for 129 points of damage.
[Tue May 17 21:14:41 2011] Auto attack is on.
[Tue May 17 21:14:41 2011] You crush a drolvarg guardian for 170 points of damage.
[Tue May 17 21:14:41 2011] You crush a drolvarg guardian for 111 points of damage.
[Tue May 17 21:14:43 2011] You crush a drolvarg guardian for 118 points of damage.
[Tue May 17 21:14:43 2011] You crush a drolvarg guardian for 183 points of damage.
[Tue May 17 21:14:43 2011] a drolvarg guardian was hit by non-melee for 120 points of damage.
[Tue May 17 21:14:43 2011] A drolvarg guardian begins to spin from one hundred blows.
[Tue May 17 21:14:44 2011] Auto attack is off.
[Tue May 17 21:14:47 2011] A drolvarg guardian tries to hit YOU, but misses!
[Tue May 17 21:14:47 2011] A drolvarg guardian tries to hit YOU, but misses!
[Tue May 17 21:14:47 2011] A drolvarg guardian tries to kick YOU, but misses!
Quote:
We can always bring up the fact the Stun effect, isn't stunning at all.
Not sure how you're figuring this. Your own log has a 2 second gap between the effect landing and the mob attacking again.

Quote:
There is no "chain" stun to this proc as to how it was suppose to be changed to.
Any stun duration that's longer than the current stun timer will reset the timer with the new duration.

Yes, the stun fade message does not coincide with the stun actually fading. This was a side effect of fixing the lack of stun lock.

Here's my posts from the other five threads we've had on this topic:

Quote:
Originally Posted by kanras [You must be logged in to view images. Log in or Register.]
http://everquest.allakhazam.com/db/item.html?item=572

First couple quotes from 2001:

Quote:
actuly i just got one tonight its a 120dd plus a random length stun from 1 to 5 or so seconds
Thand 54 mon innrouuk
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prolly more like a .0000001 to 5 sec stun, from experience its often insta taken off... BUT IT CANSTUN A GOD! WAHAHAHA
http://www.monkly-business.net/forum...5&postcount=51

2002:

Quote:
I have heard that max duration on the stun is supposed to be 12 seconds, but in the year I have had mine I have see that all of about once, usually more in the few seconds time frame if it happens at all.
Note that the tstaff stun effect *is* the same spell effect used in whirl.
Quote:
Originally Posted by kanras [You must be logged in to view images. Log in or Register.]
Not being able to stun lock is a bug, I'll see what I can do about it. The quotes you provided regarding duration are almost entirely from:

a) people who aren't high enough level to proc yet
b) spell data (which is unreliable in the case of SpinStun effect duration)
c) talking about pvp

The effect can last longer than 3 seconds as it is currently implemented.


Quote:
Originally Posted by kanras [You must be logged in to view images. Log in or Register.]
Being able to stunlock should be fixed, pending update.
Last edited by kanras; 05-17-2011 at 05:53 PM..