I did Jimjam as a warrior tank in only self found gear up to 60. It was fine. The chunk of the levels were in kunark era where monks still had access to many of their better weapons but warriors didn't. Indeed at this stage rogues would often wield their epic before 46.
Dps generally has the tools to dump excess aggro, or at least help the tank in ensuring they are focus of the mob's attention (root and tippy toe tank). That said, gearing was not super easy and required a lot of research to find weapons which were even passable. (Iksar berserker club, scimitar of ykesha and trochillic's skean I remember being important loots).
Times are different now; there are a plethora of cheap warrior items available and haste is much cheaper to acquire. Especially if, unlike me, you are willing to use the player market to source equipment.East Commonlands.
A new player can acquire decent plat by level 5 if they focus their XPing on decayed skeletons. They drop cloth armour, probably the worst armour in the game but enough to tide you over for the first few levels. More importantly they drop a lot of loot worth a few gold, and even cracked staves worth over 1pp. On top of this they drop bone chips; a stackable and highly desired spell and quest component. Each stack of 20 is worth somewhere between 5-20pp (depending on buyer). For the time being just use a rusty two handed weapon dropped by a skeleton. Possibly upgrade it to tarnished in a forge using sharpening stones. This will one hit kill those skellies!
My suggestion to an aspiring warrior is to use these loots and bone chips to fund your first weapon. A fist of Zek, Jarsath trident, sword of skyfire or green jade broad sword (listed in order of desirability) can all be negotiated down to 40pp (a realistic amount to accrue by the time the skeletons stop giving XP). You might even be able to get a good deal on a venomous axe of the velium brood. Basically a cheap one handed weapon with a 1:2ish ratio. Take the rest of your bone chips to turn in for XP at kaladim or bank them for your next purchase. Your weapon is good enough to keep aggro for now, if it isn't then you are probably grouped with a think that might tank better than you anyway.
Save your plat as you level, wear armour you find (raw hide, rhino hide, mesh; all of these are fine to start with. As will be ringmail and bronze armour as you level further). There are a couple of 'bang for buck' upgrades to save for. Platinum/velium Fire wedding rings will boost your Max hp significantly at low level (helping you survive emergencies). Even more important than these is haste which will improve your white damage, and hence threat generation. After you've got these, and your offhand weapon, you are then free to spend on other upgrades. Banded armour is a good start of you failed to find any bronze armour in the field.
TLDR: farm decaying skeletons for XP and gold/bone chips. Buy 1:2 ish dmg:delay weapon. Find XP/play elsewhere. buy haste, buy hp rings as you can afford them. Buy banded if needed. This will take you to 46. From here you can guild up and gear up on hate/growth plane armour rots and Kael arena/plate house groups or crystal chitin from velkator's labyrinth XPing. These will last you to 60 and carry you to Kael or skyshrine quest armour and in turn end game armour.
You don't need a cloak of flames, fungus tunic and swiftblade of Zek / blade of carnage to level a warrior (though it would help).
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