Quote:
Originally Posted by Kika Maslyaka
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yeah but we need to know where maxskill comes from and what its set for
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The code says it's the max your class can get to given the server's max level:
Code:
// The maximum value for the Class based on the server rule of MaxLevel
int16 maxSkill = MaxSkill(DOUBLE_ATTACK, classtype, RuleI(Character, MaxLevel));
Doesn't really make sense to me though...if it went by your class' max skill then classes with a lower maximum skill would be at an advantage until it was maxed out, and then they would just have the same 95% chance as those with a higher max skill...