Thread: Game Mechanics: Warrior Agro----
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Old 05-16-2011, 02:41 PM
YendorLootmonkey YendorLootmonkey is offline
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I can tell you as a ranger, we should be getting tons of aggro with our fast weapons (14 delay rat whip, 18 delay mace, 19 delay lammy, etc) to the point Jolt becomes a necessary spell. I remember having to turn off attack to let the tank regain aggro before I was able to use Jolt, and even then it was a permanently memmed spell. This would support melee swing aggro here needing some adjustment, for what its worth.
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