Quote:
Originally Posted by gkmarino
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Correct FSI will allow you to keep casting so long as your player position doesn't get pushed too far away from the initial casting point and the hits you are receiving are to the front.
You can be tanking 4 dangerous NPCs at the same time and receive 4 bashes and still slow them one by one, so long as they aren't melee pushing you too far. AKA your back is against a corner or wall.
This benefit is lost upon using an illusion of any kind such as, bear form, skeleton illusion, etc.
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Okay then, yeah if it does indeed operate that way here on Project 1999, then I can see why it is such a highly regarded racial for sure. You know what I mean though if the FSI racial ONLY mitigated the stun effect and not the interrupt of the spell casting(outside of pushback/channeling) I wouldn't think it's that great at all.