Quote:
Originally Posted by Tenderizer
[You must be logged in to view images. Log in or Register.]
|
Yeah this, among a select few items will be the driving force in my first class choice but, what I speak of perticularly is like, the lesser known changes, fixes like no damage cap on caster melee until like X date or the scimitar of the mistwalker, having so many iterations of its OP behavor.
Im sure there are heaps more of mechanics that change, spawn behaviors of NPCs, etc.. are we going to see those patches on green99?
Tick mechanics on dots? Doing full damage on creatures you are kiting for months or so after launch? IIRC the dev's didnt even know kiting would be a thing when they made this game, it took a while before that change went into effect.
There must be so many, I remember on Rallos Zek, it was 2? 3? months 6? that you could do full damage with spells on other players, until they nerfed it to 60% (obviously not something anyone would need to be concered with on green, unless we wanted classic dueling heh)
Im just curious what level of hard core nerdyness nilgbog is up to these days in his computer tower.