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Old 05-17-2019, 08:47 PM
DMN DMN is offline
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Join Date: May 2016
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in some cases soloing can be more effective, since you are functionally doubling your charms damage output with minimal mana commitment. It's also much more dangerous, too. Necros have no fast stuns so you are hoping to channel out a screaming terror, sometimes getting your face beat in quite badly and potentially requiring a FD attempt or CR. And never underestimate the RNG to break your root and charm at around the same time(90% of my necro deaths fell into this category).

When solo,you aren't going to want to waste your mana hasting and you aren't going to want to give your charm a DW either since you'd prefer both your charm and the next enemy to be dead at around the same time, but In a group you can load your charm pet up with weapon/buffs, potentially doubling its damage. You will no longer have to worry about breaking your charm to avoid stolen exp Obviously it gets better with more levels as your haste improves and the pets stats scale more favorable for charming.

That said I'd avoid charms group if the team doesn't inlclude a healer/stunner/mezer. This stricly about dungeon leveling. Outdoors is a whole different matter and opens up things like fear kiting and whatnot.