Quote:
Originally Posted by Osprey39
[You must be logged in to view images. Log in or Register.]
There's no spellbook that you're forced to stare at and no nightblind humans by default. You have the ability to customize your UI to make it FAR more user friendly than the Classic UI was. There's plenty that isn't Classic without even getting into FTE messages and rooted dragons.
I agree with what Loramin said. They shouldn't let perfect be the enemy of good. XP penalties for hybrids were a horrible idea back in the day and they are an even worse idea now when people know about them and will actively shun race/classes that have them. There's nothing good about them and putting them in just because the original game had them when you know it's going to cause issues is very, very short sighted.
|
It's important to understand what this project is and is not. Very importantly, it is
not in any way an attempt to make a "good" game; it's an attempt recreate, as precisely as possible, an old game ... for good or for ill:
Quote:
|
Originally Posted by Nilbog
I'll keep making classic changes when I can, regardless if people threaten to quit. I'm here to recreate classic eq; not to make people happy.
|
For all it's flaws, including hybrid XP penalties, there was something magical about classic EQ. The people behind Project 1999 want to re-create that magic, and they're not going to let anyone's opinion of "well wouldn't classic have been better if ...." change their mind. So I would be amazed if hybrid XP penalties were removed any earlier than they were in the classic timeline.
But there is some good news though:
Quote:
Originally Posted by Osprey39
[You must be logged in to view images. Log in or Register.]
There's no spellbook that you're forced to stare at and no nightblind humans by default.
|
Spellbook staring
will be back on Green (up until the point in the timeline when it was removed; we just don't see it on Blue because Blue past that point already). And as for night blindness, I don't know about anyone else, but my gamma slider stopped working for me months ago. I assumed it was a staff night blindness fix, but maybe I just got a bug that happens to enforce classic night blindness as a side effect?