View Single Post
  #4  
Old 05-14-2011, 05:25 PM
Nagash Nagash is offline
Sarnak

Nagash's Avatar

Join Date: Feb 2010
Posts: 478
Default

Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
*sigh*, yet again not understanding what I wrote. I specifically said each class SHOULD have a role.
Guess what genius, they do.

Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
I wasn't talking about random monsters in WW, I specifically said the Dragons. When I played, only Shaman were capable of soloing some of the content in WW.
Hmm chanty, hmmm necro, hmmm magician, all during Velious era.

Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
And you should need certain classes for certain areas of the game. Yes!
No you shouldn't and you don't. The only exception being clerics in a raid, that's it. You can rant all you want, this is a fact.

Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
But it comes a problem when you need certain classes for EVERY area of the game at higher levels
You don't (baring in mind the exception I've noted above).

Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Paladins and Shadowknights (and Rangers) were essentially worthless in comparison to Warriors at the higher levels until they finally received the much-needed buffs that were given to them into the Velious era. You don't seen to understand that, when Kunark came out, the game balance drastically changed. Warriors were always the best tanks at Level 50 in original EQ, and necessary for Dragons/Gods, but they were never necessary for any other area of the game. When Kunark came out, the skills for each class were not properly balanced and only the Warrior's attack and defense improved as they leveled past 50. Paladins and Shadowknights (and Rangers) were left with abysmal attributes and were so far inferior to Warriors that they were never viable.
Really, I'll tell that to all the pally and sk I knew who were MTing in raid before (and after) Velious. They needed more heal to paliate the lack of the defensive discipline and a bit lower AC and HP (that's one area where you can use druid/pally/shaman for example) but it was perfectly doable and has been done countless time. I'll also tell that to some pallys I know who could MH a standard group grinding during Kunark and Velious.

C'mon man, keep digging, you can do better.
Last edited by Nagash; 05-14-2011 at 05:29 PM..