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Originally Posted by Zuranthium
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As for Emerald Jungle, the highest level animal there is 40. Yeah, that's SUCH a huge amount of extra DPS against Severilous! [You must be logged in to view images. Log in or Register.]
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Considering they're hitting me at level 54 for 100+, haste it and the DPS is nothing to laugh at. Especially considering Sev has 32K hp and there's a shitload of druids on the server. Ten druids/rangers charming a level 40 mob with a permanent, no-risk charm, even if the level 40 mob only did 50 DPS, that's 500 additional DPS... nothing to casually dismiss.
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The reading comprehension in response to my posts is wholly lacking here. Read what I wrote.
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I
am reading what you wrote:
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I'm not sure how you can disagree with my assertion of the skill being irrelevant to high end content; there are factually NO animals to charm in any of the high-end grouping zones. Please, by all means, point out where I am wrong about this if you believe so.
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First you're telling us the stuff you could charm would be too low level, then you're challenging us to find any animal mobs to charm in high-end content where this would be relevant, so I did so.
You want to *fix* EQ and make it what it should have been? Fine. Why don't you start by removing class-based XP penalties so every class is on the same equal footing (which Sony/Verant later did in Velious after they discovered the huge gap between hybrid and melee classes they had originally designed to warrant such a penalty never manifested itself). And then, IN EVERY CASE, make it more advantageous from an XP perspective to fill up a group with players than it is to XP solo, thus motivating people to... you know... group and work together. Solo classes could *still* solo, but it would be better for them if they added people to the group (i.e. the grouping bonus up to 20% that Sony/Verant later added, in the same patch that removed the class-based penalties, IIRC).
A lot of class balance disparity in the game is because the solo classes (mage, druid, enchanter, necro) can solo XP faster than an entire group can.