Quote:
Originally Posted by DMN
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Manastone is not only not no drop but isn't even lore. That's a big problem logistically.
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I didn't realize this; definitely a kink in my otherwise simple plan. Now the plan has three parts:
- enforced rules on having to random legacy items between all players waiting
- optional custom code to "FTE-style announce" which nearby player won the camp after a mob carrying a legacy item is killed
- mana stone needs to be made lore OR the custom code becomes mandatory (this would force a "Bob now has the camp" message when a player gets a manastone, so it wouldn't matter that the player could loot manastones repeatedly)
Still simple, doable, and doesn't require new staff effort ... but without the custom code (which
would require a little dev effort) it will require a single non-classic change (LORE manastones), which is definitely a bummer. But I still think this one remains viable, and I'd still love to hear other ideas.