Balance Changes I'd suggest
1) Change the leash mechanics slightly with guards. It should be easier to pull out a guard before an engage instead of relying on elder bead spam.
2)More Quakes would allow multiple guilds to crawl. It sucks spending two hours to crawl to a dragon only to watch the other guild follow you to that dragon and kill it in front of your eyes.
3) Resist changes (next patch in timeline) to make spell casters better DPS to help burn down guards.
4) Changes to vyemm/eashen. Eashen is hard when multiple guards are contesting with the guards and mini drakes. Vyemm might need to be slightly changed.
5) Perhaps allow some dragons to be pulled out a bit for better positioning (not far)
What do you guys think?
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