Quote:
Originally Posted by Liia
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I recently started to camp Alice 4 in PoM after not going there for a few years. A few years ago, 22 and Brenn/Grenn were the only 2 thrones dropper camp. . Due to some infamous like Svenn, Lunatick and others, those were considered 2 separated camps cause you didnt had line of sight on both camps. Now with the addition to Glonk/Grink is it now 4 camps?
I tried to avoid being a dick so far and claiming a camp while the the actual camper is away killing another mob. So, I would like to know if theres a ruling possible to be made there. Usually Brenn/Grenn is main room and if the farmer at least pull them all there it could avoid some problems, cause the dude sometimes leave that room for 15mins killing other PHs then gets back and consider it his camp and some drama may follow.
Anyway, I was wondering if you could make a ruling here Menden, it would be appreciated. Thanks
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Based on those parroted rules passed around in forums, which Menden just summarized (they're not in the official rules document yet, but that post is a HUGE improvement), I'm going predict a ruling.
A multi-spawn camp is two NPCs close to each other (typically within line of site, and usually in the same room) in an indoor zone. PoM isn't an indoor zone, ergo it has no (multi-mob) camps. But the way Menden phrased things, it could be considered a "dungeon". Either way, the only potential "camp" that would qualify in that area would be the twins; all the other "camps" there are one mob per room.
Like any outdoor zone (or indoor/dungeon zone where a multi-spawn camp ruling doesn't apply) each player can camp a single spawn point: the gorilla, or the mouse, or Twenty-Two, or the twins (maybe just one, but since they share a room and PoM is arguably a dungeon I'd imagine they count as one camp).
You have to pick one and only that one is "yours" ... but you can still do the other mobs at A4 (or the rest of Alice), as long as no one else is claiming them as their one spawn point. If you pick the gorilla, and someone else picks Twenty-Two you
can't kill Twenty Two ... but you can kill either the mouse or either one of the twins, as long as you beat the guy at Twenty-Two to be the "first to engage" them.
All of that is 100% separate from what the
players consider to be "a camp", and the staff would of course encourage you to work things out with any other players there rather than bother them.
How'd I do?