Quote:
Originally Posted by Fammaden
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And their play wasn't affected, and continues to be unaffected, except for some nagging feeling of fear of missing out in their hindbrains. The only experience it removes is of hogging a camp and attempting to control an artificially inflated aspect of the economy due to foreknowledge of an item's nerf. And doing so in the most vital hub of xp and loot in the pre-planar classic late game, for no reason other than that's how long it took the original devs to finally say enough-is-enough and put an end to it.
Lguk is going to be enough of a shitshow already without a completely artificial motivation for people to go full lord of the flies over a vanity mask and a caster item that is rendered largely irrelevant by the planes and expansions.
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What dipshitery is this? Of course removing items that someone never had the opportunit /experience of having is going to affect their play.