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Old 04-29-2019, 11:21 AM
walfreyydo walfreyydo is offline
Sarnak


Join Date: Jan 2019
Posts: 147
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Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
They really should take advantage of the massive pent-up demand for a new server by launching with some sort of PvP ruleset. Teams would be amazing, or even if they just had some sort of level 50+ PvP enabled to allow guilds to dispute raid issues through direct combat (the fact that so many people describe the current raid scene as "competition" is hilarious to me, it would be like people describing the idiotic behavior of camping out overnight on the street outside of stores before Black Friday as "competitive shopping").

A lot of people are hesitant to try PvP but would grudgingly do so if it meant they got to start on a fresh server. And they would find it's not so bad, and actually adds a huge amount of additional flavor to EQ, in addition to naturally alleviating a lot of the bullsh*t that occurs with a bottleneck of high-end content.

I would love a racial PvP server (I played on Tallon Zek Kunark to PoP) but but with some balance changes from classic, imo.

There would also need to be a mechanism to stop cross-racial (especially light + dark races) guilds from dominating the server (see: Pandemonium guild from Tallon Zek). The gear and progression that was opened up for those guilds made it very difficult to have balanced guild vs guild PvP as one guild just entirely dominated the rest because they were not following racial pvp rules and could progress faster through raid content than the other guilds. Another problem in classic was that PvP was not well balanced (casters, druids especially, dominated). Although I havent played on Red to know to what degree PvP has been balanced. Maybe these issues have been and will be addressed?

However, by far the best thing about Tallon Zek was the dynamic that PvP brought to end-game raiding. By far one of the best aspects of racial PvP servers was having to actually fight another guild for the ability to kill a raid mob). And even at the micro level, to fight another player over a camp or for the ability to level in a dungeon (you had many evil and non=evil leveling areas). I was in an Iksar only guild (Ancient Blood) which did weekly PvP raids into LoIO, which was an absolute blast and led to some extremely fun battles. It really broke the monotony of the xp grind and brings a whole new dynamic to the game.

If green were made racial PvP with better/additional balance than classic, I would be there in a heartbeat.
Last edited by walfreyydo; 04-29-2019 at 11:33 AM..