They really should take advantage of the massive pent-up demand for a new server by launching with some sort of PvP ruleset. Teams would be amazing, or even if they just had some sort of level 50+ PvP enabled to allow guilds to dispute raid issues through direct combat (the fact that so many people describe the current raid scene as "competition" is hilarious to me, it would be like people describing the idiotic behavior of camping out overnight on the street outside of stores before Black Friday as "competitive shopping").
A lot of people are hesitant to try PvP but would grudgingly do so if it meant they got to start on a fresh server. And they would find it's not so bad, and actually adds a huge amount of additional flavor to EQ, in addition to naturally alleviating a lot of the bullsh*t that occurs with a bottleneck of high-end content.
|