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Originally Posted by Shadey
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Updated Char models were awesome! No more square heads and bodies. YAY!
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Matter of opinion certainly. There are many of us that disagree. Also, it marks a clear line of departure from the classic look.
Quote:
Originally Posted by Shadey
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I'd leave the cats like they are. Don't like the Kerrans any better then the Vah Shir prob less as they look like funky starwars wookie (spelling) rejects with cat heads.
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again, matter of taste. I prefer the classic look and a tighter integration with classic lore.
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Originally Posted by Shadey
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Don't mind the idea of another continent though.
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Room for agreement after all.
Quote:
Originally Posted by Shadey
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Bazaar was there but not implemented for use (seen this on a number of threads and number of times here). Guess you all don't remember that. EC was alive and flowing during ALL of luclin. LOL
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Yes, it took a while, but the bazaar did go live about 3 months before PoP was released. In any event, I don't want it.
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Originally Posted by Shadey
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Leave the raid content as is. Why mess up something that is GREAT already. VT was a great raid zone, just time consuming.
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I liked many of the raid encounters in Luclin, especially Ssra temple. However, I was approaching this more from a desire to revamp the lore to avoid aliens and anything that looked too divergent from original Norrathian biology. Shissar are cool. Xin Thall Centiens, Netherbians, and Ahkevans are all a bit weird.
Quote:
Originally Posted by Shadey
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the rest isn't so bad and wouldn't destroy the expac. (IF all zones are still there and connected in the same way).
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Mostly, i suppose if I went through it with a fine tooth comb, there might be one or two alterations I'd make to make sure it seemed like a continent with some subterranean areas and not the moon.
Quote:
Originally Posted by Shadey
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Oh and I don't think the spires were a big deal. It added a little convenience for those that didn't have a way to be ported around or didn't want to pay for ports. While not giving access to every single zone in the game (there were only one on each continent). And thats if you waited for the spire to take you up and then again to take you back down. Not much different then the boat ride imo in terms of time spent.
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Sorry man, I'm big on in-game geography. I love for things that are far away to be... far away. I much prefer boat access. There would still be the port spells to the nexus, and the other port spots, was it scarlet desert and where else? anyway, I'd add combine portal and druid circle art assets to those zones to unify the theme and reason for ports existing in the first place.