View Single Post
  #45  
Old 04-22-2019, 07:30 AM
Raev Raev is offline
Planar Protector


Join Date: Sep 2014
Posts: 2,290
Default

Quote:
Originally Posted by Ennewi
It's fair to say that since Warriors are the tank for endgame Velious raid content
I haven't played in a few months (I like my EQ addiction intermittent) but the orb/mallet nerf should have made Knights clearly superior for tanking most ToV/Kunark NPCs, and the rooted Lords and Ladies should have increased the amount of random drakes and wurms everyone is fighting. Together these should lead to a lot more Knight tanking. Have the players failed to adapt here?

Quote:
Originally Posted by White_Knight
So congratulations you saved your healer 400pts of extra healing on a conventional mob in this extreme case of MAX hitting everytime.
Have you estimated how much extra downtime is caused by that healing, though? What if your group is heavily offensively oriented, say PAL/SHM/MNK?

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
White knight is a fool.
I disagree. His conclusions make perfect sense: if you are tanking <50 XP mobs and you have a cleric with clarity healing you, HP and AC don't matter because your cleric is half asleep anyway. I question those assumptions!